//-----------------------------------------------------------------------------
// Window_GameEnd
//
// The window for selecting "Go to Title" on the game end screen.
/**
* The window for selecting "Go to Title" on the game end screen.
*
* @class
* @extends Window_Command
*/
function Window_GameEnd() {
this.initialize(...arguments);
}
Window_GameEnd.prototype = Object.create(Window_Command.prototype);
Window_GameEnd.prototype.constructor = Window_GameEnd;
Window_GameEnd.prototype.initialize = function(rect) {
Window_Command.prototype.initialize.call(this, rect);
this.openness = 0;
this.open();
};
/**
* Create the list of commands shown in the window
*/
Window_GameEnd.prototype.makeCommandList = function() {
this.addCommand(TextManager.toTitle, "toTitle");
this.addCommand(TextManager.cancel, "cancel");
};