Namespace: SoundManager

SoundManager

The static class that manages static sound effects in the game

Methods

SoundManager.loadSystemSound(n)static

Loads the system sound in the $dataSystem.sounds array at given index
NameTypeDescription
nnumberThe index of the sound to load

SoundManager.playActorCollapse()static

Plays the 16th system sound from $dataSystem

SoundManager.playActorDamage()static

Plays the 15th system sound from $dataSystem

SoundManager.playBattleStart()static

Plays the 8th system sound from $dataSystem

SoundManager.playBossCollapse1()static

Plays the 13th system sound from $dataSystem

SoundManager.playBossCollapse2()static

Plays the 14th system sound from $dataSystem

SoundManager.playBuzzer()static

Plays the 4th system sound from $dataSystem

SoundManager.playCancel()static

Plays the 3rd system sound from $dataSystem

SoundManager.playCursor()static

Plays the 1st system sound from $dataSystem

SoundManager.playEnemyAttack()static

Plays the 10th system sound from $dataSystem

SoundManager.playEnemyCollapse()static

Plays the 12th system sound from $dataSystem

SoundManager.playEnemyDamage()static

Plays the 11th system sound from $dataSystem

SoundManager.playEquip()static

Plays the 5th system sound from $dataSystem

SoundManager.playEscape()static

Plays the 9th system sound from $dataSystem

SoundManager.playEvasion()static

Plays the 19th system sound from $dataSystem

SoundManager.playLoad()static

Plays the 7th system sound from $dataSystem

SoundManager.playMagicEvasion()static

Plays the 20th system sound from $dataSystem

SoundManager.playMiss()static

Plays the 18th system sound from $dataSystem

SoundManager.playOk()static

Plays the 2nd system sound from $dataSystem

SoundManager.playRecovery()static

Plays the 17th system sound from $dataSystem

SoundManager.playReflection()static

Plays the 21st system sound from $dataSystem

SoundManager.playSave()static

Plays the 6th system sound from $dataSystem

SoundManager.playShop()static

Plays the 22nd system sound from $dataSystem

SoundManager.playSystemSound(n)static

Plays the system sound in the $dataSystem.sounds array at given index
NameTypeDescription
nnumberThe index of the sound to play

SoundManager.playUseItem()static

Plays the 23rd system sound from $dataSystem

SoundManager.playUseSkill()static

Plays the 24th system sound from $dataSystem

SoundManager.preloadImportantSounds()static

Preloads the cursor, ok, cancel, and buzzer sounds