- Adjusts the position of the battleback 
 
- Get the autotile type the player is standing on | Name | Type | Description | 
|---|
 | z | number | The z index of the tile to check |  
 
 - Returns:| Type | Description | 
|---|
 | number | The number corresponding to the autotile type |  
 
- Get the battleback1 bitmap 
 - Returns:| Type | Description | 
|---|
 | Bitmap | The battleback1 bitmap |  
 
- Get the name of the battleback1 bitmap 
 - Returns:| Type | Description | 
|---|
 | string | The name of the battleback1 bitmap |  
 
- Get the battleback2 bitmap 
 - Returns:| Type | Description | 
|---|
 | Bitmap | The battleback2 bitmap |  
 
- Get the name of the battleback2 bitmap 
 - Returns:| Type | Description | 
|---|
 | string | The name of the battleback2 bitmap |  
 
- defaultBattleback1Name()string
- Get the default name of the battleback1 bitmap if no other battleback1 is found 
 - Returns:| Type | Description | 
|---|
 | string | The name of the battleback1 bitmap |  
 
- defaultBattleback2Name()string
- Get the default name of the battleback2 bitmap if no other battleback2 is found 
 - Returns:| Type | Description | 
|---|
 | string | The name of the battleback2 bitmap |  
 
- Destroys the tiling sprite 
 
- Initializes the tiling sprite | Name | Type | Description | 
|---|
 | bitmap | Bitmap | The image for the tiling sprite |  
 
 
- Sets the x, y, width, and height of the tiling sprite | Name | Type | Description | 
|---|
 | x | number | The x coordinate of the tiling sprite |  | y | number | The y coordinate of the tiling sprite |  | width | number | The width of the tiling sprite |  | height | number | The height of the tiling sprite |  
 
 
- normalBattleback1Name()string
- Get the name of the battleback1 bitmap if the map is a normal map 
 - Returns:| Type | Description | 
|---|
 | string | The name of the battleback1 bitmap |  
 
- normalBattleback2Name()string
- Get the name of the battleback2 bitmap if the map is a normal map 
 - Returns:| Type | Description | 
|---|
 | string | The name of the battleback2 bitmap |  
 
- overworldBattleback1Name()string
- Get the name of the battleback1 bitmap if the map is the overworld 
 - Returns:| Type | Description | 
|---|
 | string | The name of the battleback1 bitmap |  
 
- overworldBattleback2Name()string
- Get the name of the battleback2 bitmap if the map is the overworld 
 - Returns:| Type | Description | 
|---|
 | string | The name of the battleback2 bitmap |  
 
- Specifies the region of the image that the tiling sprite will use | Name | Type | Description | 
|---|
 | x | number | The x coordinate of the frame |  | y | number | The y coordinate of the frame |  | width | number | The width of the frame |  | height | number | The height of the frame |  
 
 
- shipBattleback1Name()string
- Get the name of the battleback1 bitmap if the player is in the ship 
 - Returns:| Type | Description | 
|---|
 | string | The name of the battleback1 bitmap |  
 
- shipBattleback2Name()string
- Get the name of the battleback2 bitmap if the player is in the ship 
 - Returns:| Type | Description | 
|---|
 | string | The name of the battleback2 bitmap |  
 
- terrainBattleback1Name(type)string | null
- Get the name of the battleback1 bitmap by terrain type | Name | Type | Description | 
|---|
 | type | number | The autotile type of terrain the player is currently on |  
 
 - Returns:| Type | Description | 
|---|
 | string|null | The name of the battleback1 bitmap. Can be null if no matching type found |  
 
- terrainBattleback2Name(type)string | undefined
- Get the name of the battleback2 bitmap by terrain type | Name | Type | Description | 
|---|
 | type | number | The autotile type of terrain the player is currently on |  
 
 - Returns:| Type | Description | 
|---|
 | string|undefined | The name of the battleback2 bitmap. Can be undefined if no matching type found |  
 
- Updates the tiling sprite for each frame 
 
- Updates the transform on all children of this container for rendering