//-----------------------------------------------------------------------------
// Window_BattleSkill
//
// The window for selecting a skill to use on the battle screen.
/**
* The window for selecting a skill to use on the battle screen.
*
* @class
* @extends Window_SkillList
*/
function Window_BattleSkill() {
this.initialize(...arguments);
}
Window_BattleSkill.prototype = Object.create(Window_SkillList.prototype);
Window_BattleSkill.prototype.constructor = Window_BattleSkill;
Window_BattleSkill.prototype.initialize = function(rect) {
Window_SkillList.prototype.initialize.call(this, rect);
this.hide();
};
Window_BattleSkill.prototype.show = function() {
this.selectLast();
this.showHelpWindow();
Window_SkillList.prototype.show.call(this);
};
Window_BattleSkill.prototype.hide = function() {
this.hideHelpWindow();
Window_SkillList.prototype.hide.call(this);
};