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RPG Maker MZ Plugins
The following plugins are all made for the latest RPG Maker program,
RPG Maker MZ.
Please read the terms of use before using.
Core Plugin
Unlock the use of the powerful CGMZ Engine with this plugin.
Utility Plugins
These plugins expand the base functions of the game or integrate with a lot of other CGMZ plugins to add more functionality.
Release Date: August 24, 2020
Latest Update: March 15, 2023
Version: 1.3.0
This plugin creates up to 3 toast windows in each scene (some exceptions) which will display brief information or images to the player for a short amount of time. Windows will be shown as they are freed in the case of a queue of more than 3 toasts.
Release Date: August 25, 2020
Latest Update: March 8, 2023
Version: 1.0.1
This plugin allows you to restrict the player from using certain items or skills in certain maps or against certain troops. For example, an escape rope item that only works in your dungeon maps or an item that only works in a boss battle.
Release Date: November 18, 2020
Version: 1.0.0
Unlock a more powerful balloon event command. This plugin allows you to use balloon sheets of any size and use as many balloons as you want. It removes the limit of the default show balloon event command. You can also use icons as balloons.
Release Date: September 22, 2020
Latest Update: May 5, 2021
Version: 1.2.0
Adds some plugin commands that are meant to make some things with the default editor easier, such as turning a switch on/off if an event is within certain xy coordinates or controlling self switches for any event and much more.
Release Date: June 28, 2021
Version: 1.0.0
Ever wanted to save things in one game, and have them available to all other saved games? Now you can. It supports saving a string of text, a number, a switch, or a variable. You can load the data in another saved game, or clear the data if you don't want other saves to have access to it any more.
Release Date: November 10, 2020
Version: Alpha
This plugin adds additional PIXI filters to your game, such as godrays, crt, glitch, and many more. Plugin commands are provided to use these filters as is, or they may be used by other plugins.
Note: Currently only a few filters have plugin commands to easily use them. More will be added over time.
Release Date: December 24, 2021
Latest Update: October 22, 2022
Version: 1.0.0
Adds some plugin commands that are meant to give you more control over system settings after the game starts. While there are a lot of system settings in the database, these are often not very easily changed during gameplay. This plugin fixes that by allowing control over every system setting mid-game.
Release Date: March 28, 2022
Latest Update: March 16, 2023
Version: Alpha
Implements a drop table system where you can call a drop table to get a random loot item. For example, you might have a potion drop table with different chances to get a regular potion, a super potion, or an ultra potion. Drop tables can call other drop tables, handle a nothing drop, and gold drops.
Release Date: March 13, 2023
Version: Alpha
Allows you to run custom JavaScript code you write after an action occurs. This may be running custom JavaScript after a battle ends, or after you earn a CGMZ Achievement. Simply write custom JS into the relevant hook parameter and it will run whenever that action occurs.
Gameplay Plugins
These plugins create new gameplay systems, such as an achievement system.
Release Date: August 26, 2020
Latest Update: October 27, 2020
Version: 1.0.2
This plugin allows you to create daily, weekly, monthly, or annual repeating events. It will turn a switch ON or OFF depending on if the time is within the start/stop time set by you. Some uses may be daily quests, christmas, or any other holiday.
Release Date: August 29, 2020
Latest Update: January 25, 2023
Version: 1.6.1
This plugin creates a powerful encyclopedia for your game, with default categories including bestiary, items, armors, weapons, skills, and states. It can also handle as many custom categories as desired with their own custom entries.
Release Date: September 2, 2020
Latest Update: March 10, 2023
Version: 1.5.0
Adds an achievements system including achievement points, secret achievements, difficulty, and more. Achievements offer automatic tracking as well as manual unlocking. Achievements can also have rewards such as items or gold, or even switches/variables. This plugin works well with CGMZ Toast Manager for pop ups when an achievement is earned. This plugin also allows for achievements based off of CGMZ Encyclopedia and Bestiary completion percentage.
Release Date: September 11, 2020
Latest Update: November 21, 2022
Version: 1.2.0
Creates a profession system for your game. Discover professions, gain experience, and level up. Profession data is easily accessed and can be used for things like restricting the player from harvesting resources if their level is not high enough, or many other uses.
Release Date: September 28, 2020
Latest Update: December 29, 2022
Version: 1.4.2
Adds a crafting system to your game that works well with CGMZ Professions. It can handle item requirements (consumed on craft), tool requirements (not consumed on craft), products (produced on craft success) and fail products (produced on craft fail). Recipes can be discovered by using an item, another crafting recipe, or via plugin command.
Release Date: May 5, 2022
Version: 1.0.0
Allows you to fast travel between different locations in your game. Fast travel points can be separated by category. It can handle as many fast travel points as you want, and it also allows you to set gold or item costs to use the travel (optional). You can also show/hide fast travel locations via plugin command.
Release Date: May 18, 2021
Latest Update: August 29, 2022
Version: 1.0.1
Use this plugin to add a difficulty select with many different customization settings created by you. The difficulty select scene can be accessed from anywhere and the difficulty setting is available for eventing custom difficulty differences on maps.
Release Date: March 20, 2021
Latest Update: March 6, 2023
Version: Beta
Creates a reputation system for your game. You can have different categories of reputations (for example, people or towns or factions). Reputations can have multiple levels as well (for example, friendly / exalted) with configurable amounts of reputation needed for each level.
Release Date: June 9, 2021
Latest Update: January 2, 2023
Version: Beta
This plugin adds a colosseum system to your game, where players can select to fight against troops from the database and gain rewards. Advance through each troop and earn greater rewards. You can also unlock troops via eventing.
Release Date: June 22, 2021
Latest Update: September 12, 2022
Version: Alpha
This plugin adds a powerful quest system to your game. It can handle automatic or manual tracking of quest progress, multiple quest categories which can be sorted, sorting quests, and pinning quests to the top of the list. The player can choose to accept / decline quests by plugin command, quest accept scene, or quest board scene. You can retrieve quest progress for use in eventing as well.
Map Plugins
These plugins modify something on the map screen, such as how events move.
Release Date: March 13, 2021
Latest Update: February 15, 2023
Version: Beta
This plugin adds new movement types for events to use for auto movement. Things such as copy player movements, opposite player moves, and more. Events can also only move whenever the player moves, which can be useful for monsters on the map screen similar to some old school SNES games. It can also stun events for a certain amount of steps, and provide a region ID through which events cannot move (but the player still can).
Release Date: December 24, 2021
Latest Update: January 16, 2023
Version: Beta
This plugin adds some basic light effects to your game. You can use it to set up preset light effects which can include different images, flicker, x/y offsets, opacity, range, and more. It is meant as a simple alternative to more involved lighting plugins.
Release Date: November 30, 2021
Version: Alpha
You can use this plugin to create an easy farming, foraging, mining, etc. system to your game which supports features including item variance, rare items, automatic growth, growth stages, and much more. Set up nodes in your plugin manager and then use an easy comment in an event to define it as a cgmz gathering node.
Battle Plugins
These plugins modify something related to the battle system.
Release Date: June 24, 2022
Latest Update: February 24, 2023
Version: Alpha
Runs a common event after a battle ends. It will also set a game variable to the troop ID faced and the result (win/lose/escape). This will allow you to have conditional event processing for random battles, similar to the battle processing event command.
Release Date: July 13, 2022
Latest Update: February 25, 2023
Version: Alpha
Allows weather to display during battle. This will allow the built-in rain and snow effects, as well as possibly some third-party weather effects, to continue during battle. You can also use the set weather effect event command during battle.
Release Date: August 18, 2022
Latest Update: February 27, 2023
Version: Alpha
Allow enemies to drop extra things that have conditions. Make items, gold, or other drops have conditions such as a switch being ON. These new conditional drops are added to existing database drops, and are not a replacement for database drops.
Release Date: October 14, 2022
Latest Update: March 2, 2023
Version: Alpha
Change the battle theme by various factors, such as which actors are in the party, which enemies you are fighting, or even which map the battle was triggered from. You can also disable/enable the plugin during gameplay to ensure your big bad always has their theme music play.
Release Date: December 22, 2022
Latest Update: March 3, 2023
Version: Alpha
Adds additional criteria for random encounters on the map. This can include things such as switches being on, variables meeting certain number amounts, the party having specific items in their inventory, or a specific party member being in the party.
Menu Plugins
These plugins modify the menu scene in some way.
User Interface Plugins
These plugins modify how the default scenes look and feel and are intended to allow you to get away from the default RPG Maker look more easily.
Release Date: June 27, 2022
Latest Update: February 8, 2023
Version: Beta
Adds a new number input processing command which looks similar to a phone numpad. You can specify how many numbers to use and which variable the number will be stored in. It can also be stored as a string if leading zeros are important.
Title Plugins
These plugins modify how the game starts up, such as by changing the title scene or adding new scenes before the title. Anything that impacts the flow of the game before the player is in game can be found here.
Release Date: August 23, 2020
Latest Update: March 29, 2021
Version: 1.2.0
This plugin adds a "changelog" scene where you can provide info for the player to read about any changes you have made since the last update to your game. This can be easily added to the menu or title with CGMZ command window plugins, or you can use plugin command to call the scene.
Release Date: October 8, 2020
Latest Update: April 14, 2021
Version: 1.1.0
Use this plugin to easily manage the command window in the title screen. It allows you to re-arrange commands or use JavaScript to add custom commands which are capable of calling custom plugin scenes or functions.
Gameover Plugins
These plugins modify the Gameover Scene.
Release Date: December 28, 2020
Latest Update: April 15, 2021
Version: 1.1.0
Use this plugin to easily manage the command window in the game end scene. It allows you to re-arrange commands or use JavaScript to add custom commands which are capable of calling custom plugin scenes or functions.
Vehicle Plugins
These plugins modify vehicles.
Minigame Plugins
These plugins create some sort of minigame which is mostly separate from core RPG functionality
Integration Plugins
These plugins integrate with a third-party service in some way to display dynamic data in your game
Dev Tool Plugins
These plugins are meant to make developing your game easier, and are not player-facing