CGMZ - CGMZ Core
Release Date: August 20, 2020
Latest Update: October 27, 2020
Version: 1.4.0
The core CGMZ plugin which provides many helper functions for my other plugins. This plugin is used extensively by other CGMZ plugins and is likely to be required.
Latest Update: October 27, 2020
Version: 1.4.0
The core CGMZ plugin which provides many helper functions for my other plugins. This plugin is used extensively by other CGMZ plugins and is likely to be required.
Main Features
- Plug and play, no setup required
- Allows the use of the CGMZ Engine
Links
Forum post on RPG Maker Web can be found here: RPG Maker Web Forum
Forum post on RPG Maker Central can be found here: RPG Maker Central Forum
How To Use
Import into plugin manager and enable the plugin. This plugin should be placed above all other CGMZ plugins.
Terms
Terms for this plugin and all resources on this site can be found at: Terms of Use
Version HistoryVersion 1.0
- Initial release
- Added function to automatically check if any CGMZ plugin is out of date
- Added function to split a string into multiple lines if the string is too long for a window to handle without reducing font size (text wrap).
- Added class CGMZ_Window_Scrollable which can scroll vertically with handlers but no visible cursor. A mix between Window_Base, Window_Scrollable, and Window_Selectable
- Added CGMZ map name meta access
- Removed unused code for a title window as this no longer fits with MZ touch buttons.
- Added draw gauge functionality to windows that do not need sprite gauges
- Updated api call for version check to use semantic versioning
- Added link to update directly from console
- Cut down on outdated CGMZ plugin warnings in console
- Added basic input processing for all keys on keyboard
- Added option to open dev tools on game start
- Added option to show fps on game start
- Added option to go fullscreen on game start
- Bugfix to add cap to scrollable window size
Extras

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