Casper Gaming Developer Corner
Casper Gaming Developer Corner

CSCA Scripts

The following scripts are for RPG Maker VX Ace only. They comprise the powerful CSCA engine.
Please read the terms of use before using.

Please note that while these scripts and resources have been extensively tested, they might conflict with other scripts or have minor bugs. No additional bug-fixes or compatibility patches will be made for these resources. I have moved on to RPG Maker MZ and will be focusing entirely on CGMZ engine and MZ Resources.

Core Script

This script is used extensively by other CSCA scripts and is likely to be required.

CSCA Core
Release Date: September 7, 2012
Latest Update: May 16, 2013
Version: 1.0.7
This script is used extensively by other CSCA scripts and is likely to be required.
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Utility Scripts

These scripts expand the base functions of the game and integrate with a lot of other CSCA scripts to add more functionality.

Toast Manager
Release Date: March 29, 2013
Latest Update: April 26, 2013
Version: 1.1.0
Creates an easy-to-use toast system. Mainly a scripting tool, but you can create and call your own basic toasts as well. It is used by many CSCA scripts to show pop-up windows on events like earning an achievement or leveling up a profession.
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Extra Stats
Release Date: March 25, 2012
Latest Update: March 6, 2013
Version: 1.1.1
This script will track a few extra stats for you, such as how much damage enemies deal to you and how much damage you deal to enemies in battle, how many items you've used, how many items bought/sold to shops, and how much money spent/gained from buying and selling to shops. All these values are stored in variables specified by you, so it's easy to clear/manipulate the values. Can be used in a wide range of ways, from an end game text message displaying these stats to, say, a battle event where your objective is to use as few items as possible.
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Region Switches
Release Date: July 25, 2012
Latest Update: January 9, 2013
Version: 1.1
This script will automatically turn a switch ON if the player is in a region, and OFF if the player is not in that region. Meant to be an eventer's tool to help you create events such as multiple square transfers or possibly some puzzles easier to create.
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Infinite Balloons
Release Date: October 7, 2012
Version: 1.0
This script will allow you to use more than the default limit of 10 Balloon icons in your game.
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Event Conditions
Release Date: November 15, 2012
Version: 1.0
This script allows you to have unlimited event conditions.
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Random Loot
Release Date: December 16, 2012
Latest Update: March 21, 2013
Version: 1.0.1
This script allows you to randomly generate loot in treasure chests with varying quality and rarity.
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Currency System
Release Date: March 4, 2013
Latest Update: May 3, 2013
Version: 1.1.0
Allows you to easily create any number of different currencies. Many customizable options, such as an icon and color for each currency, as well as the max and starting amount of that currency. Because this script heavily modifies the way the default gold is handled, it likely will not be completely compatible with scripts that do anything money related unless they provide a patch for this script.
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Item Limits
Release Date: June 19, 2012
Version: 1.0
This script will allow you to restrict certain items and skills to be usable only on certain maps, such as an escape skill for dungeons or a tent item for the overworld.
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Snippets
Release Date: July 15, 2012
Version: 1.0
This script includes many little additions or functionality changes such as adding a TP bar to the main menu or allowing events to pass through followers. If you don't want to use a certain feature, simply delete the snippet.
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Gameplay Scripts

These scripts create entirely new gameplay systems, such as an achievement system.

Encyclopedia
Release Date: April 13, 2012
Latest Update: March 7, 2013
Version: 3.0.3
This script creates an encyclopedia, with the option to insert it into the default main menu. The encyclopedia contains a seperate list for items, armors, weapons, and monsters(called bestiary). You can also create your own custom categories. See screenshots for more info.
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Treasure Maps
Release Date: July 12, 2012
Version: 1.0.2
This script will add a treasure map scene where the player can view pictures located in Graphics/Pictures/TreasureMaps (case sensitive) after they have the item that corresponds with that picture. Example: Player gains item Treasure Map 1, they can then go to this menu and view a screenshot of where some hidden treasure is.
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Achievements
Release Date: July 18, 2012
Latest Update: July 25, 2013
Version: 2.2.1
This script creates an achievement system in your game.
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Colosseum
Release Date: September 7, 2012
Latest Update: September 11, 2012
Version: 1.1.0
This script will add a colosseum scene to your game, where players can fight troops to win items.
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Colosseum: Wager
Release Date: September 7, 2012
Latest Update: September 11, 2012
Version: 1.1.0
This script will add a wager system to the Colosseum.
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Sidequests
Release Date: October 21, 2012
Latest Update: October 23, 2012
Version: 1.1.0
Allows you to have a sort of message board/task list with side quests the player can accept if conditions are met.
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Sidequests: Difficulty
Release Date: October 21, 2012
Latest Update: October 23, 2012
Version: 1.1.0
Adds a difficulty window to the sidequest script.
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Sidequests: Image
Release Date: October 21, 2012
Latest Update: October 23, 2012
Version: 1.1.0
Adds an image window to the sidequest script.
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Difficulty System
Release Date: November 6, 2012
Latest Update: April 6, 2013
Version: 1.0.3
Allows you to create difficulties, which can currently effect Encounter Rate, Enemy Gold & Exp drop, and Enemy Stats. You can also easily access the difficulty variable to use it for custom things in conditional branches or eventing.
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Professions
Release Date: April 26, 2013
Latest Update: July 18, 2013
Version: 1.0.3
Allows you to easily create a powerful profession system in your game. Should be compatible with most other scripts that add similar functions.
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Crafting
Release Date: May 9, 2013
Latest Update: May 17, 2013
Version: 1.0.4
Allows you to easily set up crafting recipes, while remaining a powerful crafting script. Can show only recipe's of a certain type in the crafting scene. Can note tag armors/weapons to increase crafting stats. Intended for use with CSCA Professions but not required. Lots of customization.
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Quest System
Release Date: July 20, 2013
Version: 1.0
Creates a powerful but easy to use quest system in your game.
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Teleport
Release Date: October 10, 2013
Version: 1.0
Creates a teleport scene. Can be called from a skill/item, or through an event.
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Map Scripts

These scripts modify the map scene or add additional systems onto the game map.

Dungeon Tools
Release Date: March 31, 2012
Latest Update: October 3, 2020
Version: 1.6
This script allows you to enable/disable use of pre-made "dungeon tools" easily with switches. The pre-made tools include: Reset, Arrow, Bomb, Hookshot, Boomerang. Each tool behaves slightly differently, and it is recommended to download the demo to get a better understanding of how each tool works.
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Monster Movement
Release Date: April 6, 2012
Version: 1.3
This script updates event movement routes based on when the player moves. Move routes for events not set up for use with this script are not affected.
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Light Effects
Release Date: April 23, 2012
Latest Update: January 11, 2013
Version: 1.1.0
Allows you to create lights for you game. Not as advanced as light system's like Victor's or Khas' light system. Comes with 12 preset light effects that are made to replicate the light effects of Thomas Edison VX, however you can easily create your own effects as well and even use different images for each light!
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Gathering
Release Date: June 2, 2013
Version: 1.0
Allows you to easily set up and populate your world with gathering nodes. Customize everything from respawn time, to rare finds and an item tier system! Use events with just 1 event command to create nodes on the map. CSCA Professions is optional, but will enable more features of this script.
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Vehicle Scripts

These scripts modify how vehicles perform in the game.

Vehicle System
Release Date: October 6, 2012
Version: 1.0
This script combines my other vehicle scripts into one script and adds more features. With this script you can specify where the ship, boat, and airship can land/take off from, what enemies will be encountered in each vehicle, vehicle interior maps, and fish that can be caught while on a water-based vehicle.
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Vehicle Encounters
Release Date: March 15, 2012
Latest Update: March 19, 2012
Version: 1.1
This script allows you to have encounters in the boat, ship, and airship. You can change the encounter rate for each and turn off encounters in one vehicle without affecting encounters in another. Each vehicle uses a separate encounter list set by you(example, you can encounter slimes walking around on the map, but not bats. However, on the same map you can encounter bats if you're in the airship but not slimes). Almost every option can be turned on/off with a switch.
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Vehicle Interior
Release Date: March 18, 2012
Latest Update: May 26, 2012
Version: 1.1
This script will allow you to press a button and be transferred to the interior of a vehicle if you're currently riding that vehicle. Only Ship & Airship are supported. To return to the exterior of the vehicle, all you need to do is call a script. More info on how to do this in script itself.
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Menu Scripts

These scripts modify the menu scene in some way.

Menu Organizer
Release Date: June 17, 2012
Latest Update: July 20, 2013
Version: 1.0.6
This script will allow you to easily add any CSCA Scripts to your main menu. You can also easily change default commands too.
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Menu Theme
Release Date: April 27, 2012
Latest Update: July 24, 2012
Version: 1.2
This script will play a BGM specified by you in the menu scenes, and then automatically replay the previous BGM and BGS on menu exit.
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Menu Mod
Release Date: April 30, 2012
Latest Update: March 7, 2013
Version: 1.1.1
This script will modify the gold window in the main menu. In addition to separating the gold amount with commas now, it also displays playtime and location which can be set by using simple notetag commands.
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Shop Scripts

These scripts modify the shop scene or create additional shop types.

Skill Shop
Release Date: May 24, 2012
Version: 1.0
This script will allow you to easily create shops that sell skills.
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Title Plugins

These plugins modify how the game starts up, such as by changing the title scene or adding new scenes before the title. Anything that impacts the flow of the game before the player is in game can be found here.

Title System
Release Date: January 11, 2013
Version: 1.0
Modifies the title screen to cycle through maps as well as the title image. The maps are actual map files and can use events to tint screen and show weather effects/animations. Scripts which modify the map scene such as CSCA Light Effects may also work on title maps.
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Splash Screen
Release Date: January 9, 2013
Latest Update: February 15, 2013
Version: 1.1.0
Allows you to easily have a splash screen that displays a static image before the title scene. It can also handle multiple splash images and will cycle through them.
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Game Info
Release Date: August 23, 2012
Latest Update: September 7, 2012
Version: 1.0.1
This script draws some additional information on the title screen, as well as opening a file at game start/exit(commercial games may use this feature in demo's to prompt the player to buy the full version).
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Save Scripts

These scripts modify the save scene or have something to do with the way the game saves.

Save File Plus
Release Date: March 5, 2013
Version: 1.0
Changes the way the save file selection screen looks. Also has a (very basic) new game + system.
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AutoSave Plus
Release Date: August 13, 2012
Latest Update: August 20, 2012
Version: 1.1
This script introduces an autosave feature, where the game will automatically save if the player: transfers map, finishes a battle, gains gold/armor/item/weapons(event command only), all options are toggleable. Does not overwrite standard save files.
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Gameover Plugins

These plugins modify the Gameover Scene.

Game Over Options
Release Date: March 21, 2012
Version: 1.0
This script will allow you to change the gameover music and image seperately by changing the value of a variable in game. It also adds a menu to the gameover sceen with options to return to title, quit, or load a saved game. Text for each option is customizable.
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