Casper Gaming Developer Corner
Casper Gaming Developer Corner

[CGMZ] Core - Version 1.15.0

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Devlog Version

Hi all, today this plugin was updated to version 1.15.0!

This update adds some utility functions that will be used in CGMZ plugins in the future which should reduce the need to duplicate these functions in each plugin that implements certain features. This includes things like changing the windowskin of a window, and more common features CGMZ plugins provide.

This update also fixes a few bugs. Numbers will now take user locale into account, including forced locale if the option is set. The toast parsing function will no longer crash when passed a blank string. In some very rare cases, it was reported that CGMZ Gamepad Input functions were causing a crash. This was not reproducible for me, but a null check was added to prevent any such crash just to be safe. This update also fixes a bug with a CGMZ Window that was not properly tracking what it should have displayed after scrolling down for a while. This would have been most easily noticeable in [CGMZ] Quest System if you had a lot of quests active at one time and scrolled to the bottom of the list, but could have rarely affected other [CGMZ] plugins as well.

Version 1.15.0
  • Add common CGMZ window options to window classes
  • Add report dimensions utility function
  • Bug fix for some numbers not taking locale into account
  • Bug fix for toast parser crash when toast object was undefined
  • Bug fix for some rare cases where gamepad input could crash game
  • Bug fix for CGMZ Selectable Window not tracking top row properly

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