Documentation
Quick InfoVersion: 1.3.0
Made for RPG Maker MZ 1.9.0
The BasicsFade speed is how much is added/subtracted from opacity each frame during fade.
Images that do not fill the screen completely will be centered.
For the sound delay and display time parameters, 60f = 1 second
When setting Stop BGM After Splash to false, BGM will continue to play until either splash scene end or another splash is encountered with a different BGM.
Plugin CommandsThis plugin does not come with any Plugin Commands.
Saved GamesThis plugin is fully compatible with saved games. This means you can:
✓ Add this plugin to a saved game and it will work as expected.
✓ Change any plugin params and changes will be reflected in saved games.
✓ Remove the plugin with no issue to save data.
Filename
The filename for this plugin MUST remain CGMZ_SplashScreen.js. This is what it comes as when downloaded. The filename is used to load parameters and execute plugin commands. If you change it, things will begin behaving incorrectly and your game will probably crash. Please do not rename the js file.
Known Issues
This plugin currently has no known issues that need to be fixed. If you believe you have encountered a bug, please report it to Casper Gaming.
Compatibility
This plugin currently has no known compatibility issues with other RMMZ plugins. If you believe you have encountered a conflict, please report it to Casper Gaming.
Version HistoryVersion 1.1.0
- Added ability to play a sound effect for each splash
- Added sound delay property sound effect
- Optimized plugin code
- Added option to play a BGM for each splash
- Added option to skip splash screen scene in playtests
- Added volume, pan, pitch options to se/bgm settings
- Added Spanish language help documentation
- Warn instead of crash when parameters set up incorrectly
- Added option to make a splash unskippable
- Added video splash
- Display time and fade speed parameters now per-splash