Casper Gaming Developer Corner
Casper Gaming Developer Corner

[CGMZ] Self Variables - Version Beta R2

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Devlog Version

Hi all, today this plugin was updated to version BetaR2!

This version should greatly simplify how this plugin is used. Now, you set as many self variables as you want by adding them to the plugin Variables parameter or marking the variable name with a tag. When one of these self variables is accessed, the plugin will automatically know which one to use.

You no longer need to manipulate the self variable via plugin commands or through a manual process, you only need to use the normal event commands to edit variables. The plugin commands have been repurposed to allow you to get a different event's self variable value (or set it) if desired.

Unfortunately, this will most likely break any existing self variables you have set up except the single variable set up via the plugin parameters. You will also need to set up your plugin commands again, as the arguments have changed since the old arguments were no longer relevant.

Version BetaR2
  • Self variables now automatically recognized, no manual setting required
  • Added self variable tag
  • Removed change variable plugin command

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