Documentation
Quick InfoVersion: 1.4.1
Made for RPG Maker MZ 1.9.0
Save ImagesIf using a save image:
- Image Dimensions (default resolution) are 582 x 160
- Image height can be changed in parameters below
- Images should be placed in the "pictures" folder
Custom Save DataThe custom save data are game variables. To assign a game variable to store text, use the script call:
$gameVariables.setValue(13, "The Hero Returns");
where 13 would be the variable id, and the string would be what shows up on the save screen.
NotetagsTo set location, use note tag <cgmzname:yourName>
To set the save image for each map, use note tag <cgmzsaveimg:yourImage>
These note tags go in the map properties note box.
IntegrationsThis plugin can display New Game Plus text from [CGMZ] New Game Plus. To set this up, add New Game Plus as a line item in the Display Info parameter. This option in the Display Info parameter will have no effect if not using [CGMZ] New Game Plus.
Plugin CommandsThis plugin does not have any plugin commands.
Saved GamesThis plugin is fully compatible with saved games. This means you can:
✓ Add this plugin to a saved game and it will work as expected.
✓ Change any plugin params and changes will be reflected in saved games.
✓ Remove the plugin with no issue to save data.
Filename
The filename for this plugin MUST remain CGMZ_SaveFile.js. This is what it comes as when downloaded. The filename is used to load parameters and execute plugin commands. If you change it, things will begin behaving incorrectly and your game will probably crash. Please do not rename the js file.
Known Issues
This plugin currently has no known issues that need to be fixed. If you believe you have encountered a bug, please report it to Casper Gaming.
Compatibility
These are conflicts with other MZ plugins that have already been reported to Casper Gaming and confirmed by Casper Gaming. Casper Gaming tries to keep these to a minimum, but it is not always possible to solve a conflict. If the conflicting plugin is obfuscated, Casper Gaming believes it is the other plugin author's responsibility to fix the conflict.
If any are marked as Partial, it means you can still use the two plugins together, but some features may not work as expected.
- (Partial) VisuStella Save Core
Version HistoryVersion 1.0.1
- Added ability to change the color of header / label text
- Added ability to change opacity of the black rectangle behind location info
- Now compatible with VS core
- Fix for location overlapping when no image
- Fix for image height ignoring height parameter
- Fix for image height being stuck at 160px
- Fix for autosave after battle not displaying correct info
- Updated documentation
- Update color parameter to use RMMZ 1.6.0 new color picker UI
- Added drag and drop control over each item drawn in Save File Display
- Added option to display CGMZ achievement/achievement pts in save file
- Added option to hide touch UI space when touch UI is disabled
- Added text code support
- Added Spanish language help documentation
- Images no longer limited to the Pictures subfolder
- Moved Show Image/Show Faces params to new Display Info parameter
- Fix crash when using Event Test
- This plugin now reports JSON errors in the console instead of crashing
- Fix crash when an old save from before this plugin is loaded
- Added option to delete save files
- Added option to rename save files
- Added ability to show a confirm window before save
- Added option to show step animation for character sprites
- Icon parameters now use icon selector ui
- You can now manually set character vertical space for larger sprites
- Added support for [CGMZ] New Game Plus
- Added confirmation window option for delete save file
- Added save and load scene background image options
- Added options to change the windowskin for each window
- Added option to change list window width
- Added option to have transparent windows
- Added option to hide autosave option in load mode
- Fix bug with Blank Line option in Display Info parameter
- Fix bug with Autosave losing renamed name after autosave occurs
- Save File Display window now scrolls if needed
- Added option to stretch the save file image
- Removed Image, Gold from display info parameter default
- Added custom space display option
- Added text code support to Empty Text parameter
- Delete and Rename are no longer available for empty save file slots
- Bug fix for autosave being renamed accidentally in some cases
- Bug fix for blank line display option
- Display window should now work better with custom font sizes
- Added [CGMZ] Scene Backgrounds integration
- Bug fix for category window initial selection
- Added option to hide actor levels
- Added window padding, back opacity, tone, back type options
- Removed transparent window parameter
- Added [CGMZ] Window Settings integration
- Added [CGMZ] Window Backgrounds integration