Documentation
Quick InfoVersion: 1.0.1
Made for RPG Maker MZ 1.9.0
Calling the SceneCalling the numpad scene with number=true will lose leading 0s. This means 007 will become 7, because with numbers the leading 0s are insignificant.
If leading 0s are important, set number to false when calling the numpad scene. If number is set to false it will be stored as a string.
Plugin CommandsThis plugin supports the following plugin commands:
Call Scene - Calls the numpad scene
Saved GamesThis plugin is fully compatible with saved games. This means you can:
✓ Add this plugin to a saved game and it will work as expected.
✓ Change any plugin params and changes will be reflected in saved games.
✓ Remove the plugin with no issue to save data.
Filename
The filename for this plugin MUST remain CGMZ_NumPad.js. This is what it comes as when downloaded. The filename is used to load parameters and execute plugin commands. If you change it, things will begin behaving incorrectly and your game will probably crash. Please do not rename the js file.
Known Issues
This plugin currently has no known issues that need to be fixed. If you believe you have encountered a bug, please report it to Casper Gaming.
Compatibility
This plugin currently has no known compatibility issues with other RMMZ plugins. If you believe you have encountered a conflict, please report it to Casper Gaming.
Version HistoryVersion 1.0.0
- Added option to use custom windowskin for numpad scene
- Added minimum number requirement to submit
- Added option to use custom sound effect when entering numbers
- Remove deprecated code from [CGMZ] Core
- Added option to set window width
- Added option to vary sound effect volume and pitch