[CGMZ] Light Effects - Version Beta R2

Hi all, today this plugin was updated to version BetaR2!
This update adds a few new features. The first one is that you can now have lights that follow the player around! These use the same id system as event lights, only you use a plugin command to attach them to the player. This can be useful if you have a dark area that the player can have a light for to see better. For example:
Of course, player lights can have flickers and other effects just the same as your event lights do. Speaking of effects, this update also adds a breathe effect so your light can get bigger and smaller with an ease in and out transition for the effect. It looks something like this:
Notice how the campfire light grows larger and then smaller. You can set the amount by which is will grow and shrink, as well as the duration for the effect. This should hopefully help provide more natural looking lights.
Finally, this update also modernized the JSON parsing to read plugin parameters and commands, so it will no longer crash when invalid JSON is detected and instead it will warn in the dev tools console. These warnings are still important to fix, as the plugin parameter or command will not function properly until fixed.
- Added lights that can target the player
- Added breathe effect options for lights
- This plugin now warns instead of crashes upon detecting invalid JSON