Documentation
Quick InfoVersion: 1.0.2
Made for RPG Maker MZ 1.9.0
The BasicsThe name attribute has no function in the plugin. It is simply there to help you remember what the color is.
Colors support hex format. You can google any hex color picker and it will be the code shown with a # before it. For example, #ffffff is white.
Colors support rgb format. Most color pickers provide red, blue, green values which you will put in the form rgb(x, y, z) where x, y, and z are the amounts of red, blue, and green the color has.
The color ID provided is what number you type in the \c[x] code to switch color. It begins at 32 since there are 31 colors available by default. This plugin preserves the original 31 colors.
Plugin CommandsThis plugin does not have any plugin commands.
Saved GamesThis plugin is fully compatible with saved games. This means you can:
✓ Add this plugin to a saved game and it will work as expected.
✓ Change any plugin params and changes will be reflected in saved games.
✓ Remove the plugin with no issue to save data.
Filename
The filename for this plugin MUST remain CGMZ_InfiniteColors.js. This is what it comes as when downloaded. The filename is used to load parameters and execute plugin commands. If you change it, things will begin behaving incorrectly and your game will probably crash. Please do not rename the js file.
Known Issues
This plugin currently has no known issues that need to be fixed. If you believe you have encountered a bug, please report it to Casper Gaming.
Compatibility
This plugin currently has no known compatibility issues with other RMMZ plugins. If you believe you have encountered a conflict, please report it to Casper Gaming.
Version HistoryVersion 1.0.1
- Added Spanish language help documentation
- This plugin now warns instead of crash on invalid JSON
- Error message text updated