Documentation
Quick InfoVersion: 1.1.0
Made for RPG Maker MZ 1.9.0
The BasicsBy default, the plugin checks each holiday every time a new map is entered. If you require more frequent checking, you can do so via plugin command.
Plugin CommandsThis plugin supports the following plugin commands:
Check Holidays - Checks if any holiday has started/ended, and manipulates switches accordingly.
Saved GamesThis plugin is fully compatible with saved games. This means you can:
✓ Add this plugin to a saved game and it will work as expected.
✓ Change any plugin params and changes will be reflected in saved games.
✓ Remove the plugin with no issue to save data.
Filename
The filename for this plugin MUST remain CGMZ_Holidays.js. This is what it comes as when downloaded. The filename is used to load parameters and execute plugin commands. If you change it, things will begin behaving incorrectly and your game will probably crash. Please do not rename the js file.
Known Issues
This plugin currently has no known issues that need to be fixed. If you believe you have encountered a bug, please report it to Casper Gaming.
Compatibility
This plugin currently has no known compatibility issues with other RMMZ plugins. If you believe you have encountered a conflict, please report it to Casper Gaming.
Version HistoryVersion 1.0.1
- Fixed bug with plugin commands causing conflict with other CGMZ plugins
- Fixed bug with plugin getting out of sync after manually enabling switches
- Added Spanish language help documentation
- Warn instead of crash on invalid JSON
- Warning messages updates
- Documentation updated
- Added a variable that counts the time the event has been active
- Weekly event weekday parameter converted to selectable type