[CGMZ] Floating Text - Version Alpha R2

Hi all, today this plugin was updated to version AlphaR2!
This version adds a few new options for your floating text sprites. You can now choose the z index, in case you want them to appear behind other graphics. You can also give them an x or y offset so they can be better positioned if your events or other graphics are non-standard sizes. A blend mode option was also added for the different blend modes pixi supports.
This update also added opacity control, instead of forcing your text to start at full opacity and start fading out linearly after some time until it is totally transparent, you can now control all aspects of the opacity. You can set the start and end value of the opacity change, the linear interpolation mode, and what percentage of the total duration the opacity change starts.
This update also added a hue start and rotation, so you can make your sprite rotate its hue. Note that for white text, hue rotation will have no effect. See below gif for some of the above options in use:

- Added z index option
- Added x and y offset options
- Added blend mode option
- Added opacity control
- Added hue control