Casper Gaming Developer Corner
Casper Gaming Developer Corner

[CGMZ] Colosseum - Version Beta R7

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Devlog Version

Hi all, today this plugin was updated to version BetaR7!

This version adds some more display window options. You can now display custom headers and text lines in the display window. This can be used to show flavor info about the troop.

Also added was tracking for the amount of times the player has won, lost, and escaped from a fight. You can choose to display these in the display window for each fight as separate line items. Note that this will not work in saved games that were saved prior to this update. If you have a released game and need to patch save data to initialize these counts for your players you can run the following js in some way (such as through [CGMZ] Patch):
for(const id in $cgmz._colosseumData) {
const fight = $cgmz.getColosseumFight(id);
fight._troopId = id;
fight._wonCount = 0;
fight._lossCount = 0;
fight._escapeCount = 0;
}

Troop battlebacks are now used in battle when set up through the plugin. For fights that do not have battlebacks set, they will still fall back to the current map battleback as usual.

An integration with [CGMZ] Toast Manager was added for both discovering new fights and unlocking new fights. These will only display if the fight was previously undiscovered or locked and a change of status actually occurred so you are safe to call these plugin commands multiple times without worrying about showing duplicate toasts.

Version BetaR7
  • Added win / lose / escape count for fights
  • Added custom headers for display window
  • Added custom text lines for display window
  • Added plugin command to get win / lose / escape count stat
  • Added [CGMZ] Toast Manager integration for unlock / discover
  • Battle backs set up for the fight will now be used in battle

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