[CGMZ] Battle Result Events - Version Beta R2

Hi all, today this plugin was updated to version BetaR2!
This update adds separate common events that can run based on the result, with one for win, one for escape, and one for loss. This can help you avoid long complex code in the one common event that used to run, by avoiding checking the variable for the battle result and separating those event commands off in conditional branches.
- Added separate common events that only run depending on battle result