Documentation
Quick InfoVersion: Beta R6
Made for RPG Maker MZ 1.9.0
Command SymbolThe command symbol should be unique and not blank for every command. This symbol is how the plugin knows internally which JS code to run. If you added multiple commands but they all do the same thing, you set the command symbols to either blank or they are all the same.
CompatibilityThis plugin will overwrite the default window commands if keep originals is off. It is best to place this below any other plugins that add commands to the battle command windows if this option is used.
Original CommandsSome Command Symbols can have special meanings, mainly when they represent the original commands.
The following symbols represent the original party commands:
fight - Will handle like the original fight command
escape - Will handle like the original escape command
The following symbols represent the original actor commands:
attack - Will handle like the original attack command
skill - Will handle like the original skill command(s)
item - Will handle like the original item command
guard - Will handle like the original guard command
It is important that you do not use these strings as the Command Symbol property unless you mean to refer to the original commands.
Plugin CommandsThis plugin does not have any plugin commands.
Saved GamesThis plugin is fully compatible with saved games. This means you can:
✓ Add this plugin to a saved game and it will work as expected.
✓ Change any plugin params and changes will be reflected in saved games.
✓ Remove the plugin with no issue to save data.
Filename
The filename for this plugin MUST remain CGMZ_BattleCommandWindow.js. This is what it comes as when downloaded. The filename is used to load parameters and execute plugin commands. If you change it, things will begin behaving incorrectly and your game will probably crash. Please do not rename the js file.
Known Issues
This plugin currently has no known issues that need to be fixed. If you believe you have encountered a bug, please report it to Casper Gaming.
Compatibility
This plugin currently has no known compatibility issues with other RMMZ plugins. If you believe you have encountered a conflict, please report it to Casper Gaming.
Version HistoryVersion BetaR2
- Added option to show background image behind commands
- Added option to show an icon aligned separately for commands
- Added option to report command dimensions during playtest
- Removed Enable Text Codes option, now always enabled
- Made initial parsing of command parameters more efficient
- Added option to skip party command window entirely
- Slight code optimization
- Added built in commands that use a skill, no code necessary
- Added selected name/icon/back image parameters for actor commands
- Added selected name/icon/back image parameters for party commands
- Compatibility for [CGMZ] Core 1.29.0